PROVIDED CODE READ ONLY
// Your code name is stored in NAME async function drawPixel(x, y, color) { // paints a pixel on the room screen } function getPixel(x, y) { // returns owner's name, or "" if empty }
Ctrl+Enter to run
My Pixels
1
Draw one pixel at any coordinate
drawPixel(x, y, "color")
2
Draw a line using a loop
let i = 0; while (i < 10) { ... }
3
Write a function that draws a shape
function drawBox(x, y) { ... }
4
Steal a friend's pixels using getPixel()
let owner = getPixel(x, y)